AI Insights · Timothy · April 2022
Top 5 Low Poly Games Performance on Unified Platform in Paraguay Q1 2022
Explore the performance trends of the top 5 low poly games in Paraguay during Q1 2022, including weekly downloads and revenue data.
In the first quarter of 2022, the top 5 low poly games on a unified platform in Paraguay exhibited varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics as observed by Sensor Tower.
Roblox showed a consistent performance in weekly downloads, starting with around 8.3K in late December 2021 and reaching a peak of 9.7K in the week of January 24. However, a downward trend was observed towards the end of the quarter, with downloads dropping to approximately 5.9K by the end of March. In terms of weekly revenue, the app saw a significant peak of $2.5K at the end of December 2021, which gradually decreased to around $1.4K by the end of March 2022.
Art of War: Legions experienced moderate fluctuations in weekly downloads, starting at 226 and peaking at 304 in early February. The downloads then tapered off to 161 by the end of March. The weekly revenue for this game saw a notable peak at $419 in mid-January but generally remained below $250 for the rest of the quarter, ending at $35 in the last week of March.
UNICORN 3D: Color by Number maintained relatively stable weekly downloads throughout the quarter, with figures ranging from 6 to 13. The game's weekly revenue stayed consistent, averaging around $70, with minor fluctuations, peaking at $79 in the week of February 21.
Idle Lumber Empire - Wood Game saw a significant rise in weekly downloads, starting at 648 in late December 2021 and reaching a peak of 6.5K in the week of March 21. The weekly revenue for this game also displayed notable peaks, with the highest being $174 in the week of February 21, though it fluctuated and ended at $60 in the final week of March.
Lastly, Old School RuneScape had minimal weekly downloads, generally staying under 6, with a few weeks showing no downloads at all. The weekly revenue for this game remained low, averaging around $50, with the highest being $71 in mid-February.
For more detailed insights and analytics, visit Sensor Tower.